Wild magic table 5e homebrew. (Weapons greater than +1 become +1) 34 All your enemies fall prone. Wild magic table 5e homebrew

 
 (Weapons greater than +1 become +1) 34 All your enemies fall proneWild magic table 5e homebrew  Your height changes by a number of inches equal to the roll

5, the 'wild surge' table is the rod of wonder's list. Given the closeness in 'feel' of 5e to 2e (as opposed to 3, 3. This adds 10 additional spells to the Sorcerer’s meager 15 spells known at 15th level. Wild Magic Table: Your innate magic comes from the Wild Forces of chaos that underlie the order of creation. 3. Nível do Feitiço: 3 Alvo: Todas as criaturas em um raio de 20 pés centradas no usuário de Wild Magic. 19-20 Graxa. Finished DM Screen. A subreddit for D&D 5e and One D&D homebrew. Wild Magic: Entropy Points (EPs) and Entropy Level. The reason why I specified friendly, is because #81 would allow you as the character to take an extra action yourself. 14, same thing x1000- Energy Resistance is HELLA strong. Also if you don't have a wild magic sorcerer in your game one thing wild magic tables are good for are magical mishaps. The most important thing is that you talk to your DM ahead of time about Tides of Chaos. Skin becomes bark like increasing AC by 1 for 1 day. If at least one target fails a saving throw against a spell infused with power from Entropic Focus, roll on the wild magic table. Unique (requires attunement by a Warlock) You gain a +1 bonus to attack and damage rolls made with this magic weapon. The action can only be used to activate anything chaotic. V, S, M (either a lump of alum soaked in vinegar for the antipathy effect or a drop of honey for the sympathy effect) This spell attracts or repels creatures of your choice. Lost ability to make facial expressions (staff of charming). Heck, I'd rather a homebrew agreed upon Wild Magic Sorcerer with a homebrew Wild Magic Surge table. Awesome! This table is meant to be used by wild magic bloodline subclass for the sorcerer class from 5e. Add the line “Wild Surge = [ [1d20]]” without the quotes to the end of the Description in the spell. But OP is also subjective, based on level of party and the players at the table. On a 1 it triggers. Have you taken a look at the Wild Magic Sorcerer table? Note that this is supposed to be rolled 1 out of every 20 spells cast by a sorcerer, so. At 2nd level, the magical energy roiling inside you sometimes erupts from you. Out of your mind. Also remember that the wild magic table is meant to be used by one specific character type. Charms, blessings, epics boons, spells of legend, hidden skills, and more. Starting at 10th level, the brewing chaos of the wild magic that flows through your veins makes you immune to the. Less-lethal Wild Magic Surge homebrew. You faintly glow a color corresponding to the school of magic you detect (you choose the colors). Backgrounds which are based on existing characters or archetypes from other works of fiction. 87-88 לעוף. Klik hier vir ons Wild Magic Table-gids en hoe om hierdie onvoorspelbare vorm van toorkuns vir towenaars in 5de uitgawe D&D te gebruik. RAW, no party would hire a wild magic sorcerer unless. Always Roll implies that you would automatically make a Wild Surge Roll when casting that spell, while Never Roll implies you would never make a Wild Surge Roll when casting that spell. I mean, it’s basically a rite of passage when learning 5e at this point. While raging, you can focus the arcane power from your Wild Surge to cast the chosen spell. Path of the Beast. . Maybe one does nothing, the other has the player roll on another table I make of 6 alternatives. 4 easy steps Walk upto gobbos Cast sleep -> unconscious gobbos Wild magic surge 7 -> Cast fireball on self Unconscious gobbos autofail dex saves. Firstly, you need a DM who accepts homebrew classes to play one at all. Maybe they’re inquisitive so they’ll get a +1 to Intelligence. Fun and smart additions to the game, the friendly Discord of Many Things, and thousands of past submissions to search. You cast magic missile 5e as a 5th-level spell. We use the d10000 wild magic table. 3. Wild Magic for Every Class is a new feat and accompanying set of Wild Magic Surges that answer this question: “BY VIOLET LIGHTNING, YES!”. Simbul's Wild Surges. If the roll is even, you grow that number of inches. Put the +2 into Dexterity and the +1 into something that makes sense in terms of flavor. What I find they often struggle with, however, are three things: They are difficult to read due to formatting. Contrast that with the official 5e table, which generally has immediate good, bad, or. When casting a spell, you can reroll a number of damage dice up to equal to your Charisma modifier. The Dream Shifter 8. The Holy Symbol of Ravenkind – 3. The name "Gnomore" is carved to the bottom of the toy, with a phrase that reads: "Gnomore, gnome less". Originally part of DnD 5e Helpers, but due to that module no longer being maintained this section has been split into it's own module for v10. Acid rain begins to downpour in a 60 foot radius centered on you. Once per rage, when you reduce a creature to 0 hit points, you may choose to reroll on your Wild magic table and replace your current effect with the one you just rolled. $49. Dungeon Coach's D300 Wild Surge Table. Twitter Facebook3rd-level Path of Wild Sorcery feature When you Rage, you roll on the Wild Sorcery table on the following page to determine the magic effect you produce. Sorcerers have a lot of value to gain from spellcasting feats. 03r/UnearthedArcana. This is the risk the mage takes in using Risky Resonance. 3. You learn a new Metamagic option: Transposed spell. And very likely to get the wild mage soaked in the process. Starting at 1st level, your spellcasting can unleash surges of untamed magic. laserllama's Alternate Barbarian: Expanded (Update) - A Multitude of Additional Options for the Alternate Barbarian Class including Twenty Savage Exploits, Four Barbaric Feats, and Nine Primal Paths: The Deep, Favored, Inferno, Mutant, Packleader, Reaver, Titan, Warde, and Wyrmblood! PDF in Comments. Str: Still the core barbarian stat. A trail of fire appears from their starting position to their teleported position. 7-8 roll 2 times on the table every time you cast a spell for the next 1d4 hourd. Klicka här för vår Wild Magic Table-guide och hur du använder denna oförutsägbara form av magi för Sorcerers i 5:e upplagan D&D. It feels more like a fate-based thing, than a wild & uncontrolled thing. In 3. I made my own versions of the sorcerer's Wild Magic Surge Table for each of the 11 other standard classes. i think this should be a pact boon, a form af primal magic certain warlocks tap into by nature of a ritual like listed in the description you gave, or granted by your patrion. such as the Wild Blessing Channel Divinity and its table of random results, may seem familiar to anyone well-acquainted with the Wild Magic sorcerer or barbarian subclasses. if you roll double 8s doubles on the d8s on the damage roll, the bolt can bounce off of the original target and hit another one nearby. D&D 5e Homebrew; D&D 4e Homebrew; D&D 3. Effect. Except the thing is so fucking chaotic and harmful that if you like your PC even in the slightest its not at all worth invoking it. This increases 1st level spells from 5% to 10%, increasing the odds by 5% each level. As part of my homebrew world, due to historical events, wild magic has a prominent roll in affecting the world and Arcane Based Magics. That belongs in a different article. Next round you cast Magic Missile, popping on 2+3+1 = 1-6. 292) An unconscious creature is incapacitated (see the condition), can’t move or speak, and is unaware of its surroundings. Circle of Wild Magic. They include gods of luck, gods of chaos, some change gods, and certain gods of war, manipulation, and death. If a Wild Magic effect is a spell, it's too wild to be affected by Metamagic. bad. Go crazy with ideas guys. But this table just has one thing written on it: DM is a dick (angels from super natural level of dick). 10. Starting at the 3rd level, when you roll on the Wild Magic Table you can use your reaction, and spend a number of sorcery points equal to the level of the spell that triggered the surge, to prevent the magical effect from happening. New comments cannot be posted and votes cannot be cast. Wild Magic Table 5e : dnd Guide. My favorite combo is a front line rogue/wild magic sorcerer build that uses tides for sneak attack and surges on shield/absorb element reactions to reset. רמת איות: 3 יַעַד: יצור אקראי בטווח של 60 רגל. If it normally requires concentration, it doesn't require concentration in this case; the spell lasts for its full duration. My Homebrew d300 Wild Magic Surge Table. 11. Yet, there is a list out there that has 1000 random effects, but the latter 100 are about the Tarrasque which is somewhat forcing and underwhelming in. Fire 2. Starting at 14th level, whenever you roll on the Wild Magic Bard Table, roll 2 Dice. All creatures casting spells of 1st level or higher while in the radius must roll a d20 for Wild Magic. 5 Ways to Improve Wild Magic | Homebrew D300 Wild Magic Surge Table D&D 5e. Wondering if I could homebrew a barbarian variant that rolled on, for instance, the wild magic surge variant table listed in this thread. There are three main ways to create a new monster for your D&D 5e campaign: reskin an existing monster, modify an existing monster’s stats and/or give it new abilities, or build a new creature from scratch. The more ideas the merrier. Klik her for vores Wild Magic Table-guide, og hvordan du bruger denne uforudsigelige form for magi til Sorcerers i 5. 5e Homebrew; Pathfinder Homebrew; d20M HomebrewMay 10, 2021 - Explore Jesse Stein's board "Wild magic tables" on Pinterest. The Path of Wild Magic table is pretty small (only 8 outcomes). Mechanic. T. If the result is a 1 then the magic in the aura surges and they must roll on the Wild Magic Surge table. Exandria is a mid-high fantasy setting, like what the PHB is built for, but it's also unusual in a lot of ways. Wild Swing. Im looking for a 5e version of the fools gold wild magic table sips uses in the popular sieries made by dingodoodle fools gold on yt. I'm playing a (Wild Magic) Sorcerer in a game of D&D 5e. Your body and all your gear take on a glassy appearance for the next minute. Once a Wild Magic Surge has been triggered or the Sorcerer takes a long rest the Tides of Chaos settle, and the chances of a wild magic surge taking place return to normal. Basically an expectation by level 7. 1-2 you summon a hostile skeleton. This wellspring is represented by sorcery points, which allow you to create a variety of magical effects. If the result indicates success, the mage has shaped the magical energy into the desired effect and suffers the wild magic surge's consequence. The result will be compared to the Wild Magic Surge Table. One of the players in my (Helpful NPC Thom) game is playing a wild magic sorcerer, and I wasn't quite satisfied with how the rules worked. All of your teeth fall out of your mouth, and slowly regrow in 10 minutes. Rollig on the wild magic table is a buff more ofthen than it is a nerf :). Extended Wild Magic Table. A trail of fire appears from their starting position to their teleported position. No resultado de “1”, o Wild Magic Sorcerer deve rolar na tabela Wild Magic Surge. When you enter your rage, you trigger a Wild Surge effect. רמת איות: 4 יַעַד: משתמש ה-Wild Magic. For such an interesting and fun idea, the 5e Wild Magic Sorcerer as written leaves a lot to be desired. Spell Level: 1 Target: All creatures within a 10ft radius including the. get PDF. My DM and I changed the wild magic table to be bigger, a d20, and added some effects from other Wild Magic tables and some homebrew effects. Some are a bit too much effort for the DM to work with, and some just didn't keep to the spirit and balance of the original table. 5-6)At first, nothing seems to happen. 02: A Quadrone appears in an unoccupied space within 5 feet of you, The next person to commit what the Quadrone views as a. Wisdom increase. $egingroup$ @VLAZ the Wild Magic table is essentially 50 effects with a 2% hit on any effect on percentile dice, the effect is meant to limit to 20 giving 5% hit on any of them of those effects however the wording is difficult to clarify. Nível do Feitiço: 4 Alvo: Todas as criaturas em um raio de 10 metros, incluindo o usuário de Wild Magic. If the roll is odd, you shrink. D20 Result: 1-5 Bad, 6-15 Neutral, 16-20 Goodthe basic idea is when he was a boy he narrowly escapes being killed by a wild magic using Slaad sorcerer. The best people to use this magic are those with the Chaotic alignment, and can cast spells like: Chaos Teleport. but this is a homebrew solution which we have not accounted for in the rating of this feature. Hit point maximum halved. Whenever you land a critical attack on an enemy during combat, you must roll on the Wild Magic Surge table from the Wild Magic Sorcerer subclass and apply the effects. For example, if I lost my plate armor because of a highly random homebrew effect, I'd be pretty upset. There is no randomness, you are screwed either way. Strahd's Enemy – 5. 03 1. There’s a reason that everyone and their cousin has made a wild magic surge table for their group. Ice 3. Traps and other artificial stumbling blocks. Alarm isn’t useful enough to justify on a sorcerer, so retrain it. One player uses their metamagic to affect a spell, and ends up rolling on the wild magic surge table, and she rolls a 1, requiring her to roll each turn for the next minute. You might have endured exposure to some. Roll on this table at the start of each of your turns for the next minute. If a Wild Magic effect is a spell, it's too wild to be affected by Metamagic. Dec 5, 2017 - The D&D 5e previews keep on sneaking in. Absolute Hierarchy. So, I got an idea based on a thing that happened in my campaign to changes up the effects of the wild magic table of wild magic barbarians based on magic sources that are influencing them. Table: Revised Wild Magic Surge d20/d100 1-3/Extreme 4-9/Moderate 10-20/Nuisance 1: A fireball explodes with you at the center. They let me know that they are okay with homebrew surges, because we dislike some that are in the original table. The more ideas the merrier. Hammer of Wild Magic. I would work with your DM to make one that fits the aesthetic of your character. Paladin is known to be the best crit-fisher of any class, that's why features that give the Paladin increased "fishing" are. There are a lot of d100 random encounter tables on pages 92 - 112 in Xanathar’s Guide to Everything. . Most relevantly, the source of the wild magic in this circumstance (if that prediction is correct) is much more powerful than the post-Calamity magic to which the players have access. For more tame items that could actually be awarded to the party: Alchemy Jug. Here are the best links to improve your homebrew campaign. until 1d4 rounds later. You learn one spell of 1st or 2nd level from the Sorcerer spell list, which cannot require concentration. The spell fails to take effect. 2. r/UnearthedArcana. A modron chosen and controlled by the DM appears in an unoccupied space within 5 feet of you, then disappears I minute later. 3. While this table works fine, some players find 50 options to be inadequate. Strahd Adventure Hooks Ch. A homebrew D100 Wild Magic Surge Table with a lot more power than the original. Arcanite Cigars. Spellcasters may take ranks in the Wild Magic skill to mitigate some of the randomness, and this provides a path towards learning new feats to gain even more control. Any saving throw is made using the paladin's spell save dc. Nov 6, 2020 - D&D Homebrew Wild Magic Table Bola de Fogo. Hi all, new DM here, about to run my first campaign. Nerdy. A subreddit for D&D 5e and One D&D homebrew. My immediate concerns about it are that I may have given it too much at 3rd level, and balancing the wild magic surge table. Wild Magic Table 가이드와 5판 D&D에서 Sorcerers를 위해 이 예측할 수 없는 형태의 마법을 사용하는 방법을 보려면 여기를 클릭하세요. Most uses of a d100 are for a DM. Every time you cast a spell that consumes a spell slot, you gain a charge. However, I wanted something truly and utterly weird, so I channeled my inner fever dream and made this. A. In the end, I rolled so many 7’s (the one with the plants) that I decided my character, a warforged named Rusty, would retire as a botanist and create plants using his wild magic. The official surge table in the PHB has 16% negative results, so I. Wild Magic Surge. 5th Level: A staple utility option and an important defensive buff. The official wild magic surge table is found in the Player’s Handbook. The d100 shows you which Row to go to and the d20 shows you how Good/ Neutral/ Bad the effect will be. 2. Poison 4. If you would cast a spell with your wild surge, you do so ignoring the restrictions of your Rage. Alternatively, you gain a modicum of control over the surges of your wild magic. 5, and since a Wild Magic Barbarian can't build around it, the benefit decreases a lot. V3. You lose concentration on any spells you are concentrating on, and your eyes swirl with energy, and you now passively emanate a 60 feet antimagic cone in the direction you face for the next minute. To enable, select the 'Enabled' option for 'Wild Magic Auto-Detect' on the module's config. If the player’s roll results in a 1, they must then roll a d100. Final pop isn't Wild Magic, but a great deed stabilizing your patron relationship. 02 A small bird delivers an envelope to you. Boasting the fewest spells known and fewest unique spells of any class, Sorcerers are not quite the wellsprings of magic they claim to be. Wild Magic Table 5e DnD를 찾으십시오. Below is the table. Nível do Feitiço: 5 Alvo: Escolha do jogador 13-14 Confusão. 1). Wild Magic Surge is probably one of the most fun mechanics in D&D 5e. There’s A framing event table in the DMG page 79, a dungeons location table page 99, there are d100 treasure tables pages 136 - 139; random magic item tables pages 144 - 149; several tables in the. Homebrew. It causes the drinker to experience a Wild Magic Surge on a random table. Chicken_Champ. 104), or on one of the tables below. Random MagicHere is one I made and here is one from Donjon. Wild Magic Surge table Tides of Chaos: Starting at 1st level, you can manipulate the forces of chance and chaos to gain advantage on one attack roll, ability check, or saving throw. Below is a Wild Magic Table extended to 100 effects. Wild Magic Surge Bundle PDF: D300 Table, Wild Magic Items, Wild Magic Subclasses. Transported to Astral Plane until end of next turn. When you have a Wild Magic Surge and roll a 1 on the d20 for that feature, you now roll on the Wild Magic Surge Table. While raging, the Wild Magic Barbarian produces a random magical effect from the Wild Magic surging within them. “The Wild Magic Sorcerer is a subclass of magic that is. The roll’s result determines what happens next using the Wild Magic Surge Table. Some of these options are beneficial, while others have a negative impact. Whenever you begin the process by casting a spell of the first level or higher the DM will give you the option to roll a d20. DM's Guild Link for Wild Magic for Every Class. 7-8 Fireball. A half-orc snarls at the latest challenger to her authority over their tribe, ready to break his neck with her bare hands as she did to. source. The Sorcerer was simply trying to make a light. That doesn’t make it bad, or even mediocre; it has actual ranged potential and can ping. Wild Magic Surge Bundle PDF: D300 Table, Wild Magic Items, Wild Magic Subclasses. The easy answer would be to take a specific spell scroll, reskin it as a grenade at extra cost since it is being used by character who is not a spellcaster, but I thought a more interesting method would be to assume that whatever magic could be imbued in the grenade would be. For one minute, you regain five hit points at the start of each of your turns. 2 answers. Spell Level: 3 Target: All creatures in a 20ft radius centered on the Wild Magic user. It's a d100 table with 100 entries; while some overlap with the PHB5e's wild surge table, there are at least 50 entries in the 2e table not on the 5e table. . 11-12 you teleport to the last place you. Simple, efficient, and orderly. If you have comments, corrections, or recommendations. A. In order to rectify that, I've drafted the following Backgrounds: the. Sorcerer: Wild Magic. Fun and smart additions to the game, the. They had to chisel his head out and then kill him. 41: One normal item within 30' of caster becomes permanently magical. $49. I made my own versions of the sorcerer's Wild Magic Surge Table for each of the 11 other standard classes. Whenever you roll on the wild magic table, you can choose to explode with chaos. I have a player about to choose this. So 3 for a level 5 sorcerer and 8 for a level 16 sorcerer. I am creating a custom Wild Magic Table for my players sorceress character; one of the effects I've included is a Midas Touch curse effect. My favourite two sorcerer sub-classes are weirdly the two that come in the Player's Handbook; Draconic Bloodline and Wild Magic. S. See Complete Arcane for the Wild Mage, including Nahal's Reckless Dweomer. You might have endured exposure to some form of raw magic, perhaps through a planar portal leading to Limbo, the Elemental Planes, or the mysterious Far Realm. , (including those locked or barred) within 60' of caster open. Hair falls out and becomes replaced with moss and vines until a remove curse or dispel magic is cast. If you fail the DC, roll on the Druid Wild Magic table to determine the magical effect produced. I LOVE LOVE LOVE the sorcerer's wild magic surge table. I tried to stay as close as possible to the general wackiness and power level of. To a modron, there is no “I,” but only “we” or “us. Different wild Magic tables you could pick when you make the character- a fey wild Magic sorcerer vs limbo vs divine etc-, and the ability to swap out results on that table for different choices. Honestly, I wish more design space in 5e hurt the player. 663. The way it works is simple: When you miscast, roll 1D100 on the table that corresponds to the level of spell slot used. Empowered Spell. Finally, we reversed engineered the wild magic table to figure out a way to make it have more fun options, without nerfing it or buffing it in any way. Dnd 5e Homebrew. Starting from when you choose this domain at 1st level, you can manipulate the forces of chance and chaos to gain advantage on one attack roll, ability check, or saving throw once. Roll a d20: if the result is equal or less than your level, the spell’s effects occur. For context this is the second character I have created and the other people in this story have a LOT more experience than me. WEAPONS & SHIELDS! A system to create unique weapons that will demonstrate that a +1 magic weapon is just inconsistent design. Any time you cast a leveled spell, roll to see if you get a wild magic surge. It can be good, it can be bad, and it usually is hilarious (well, for observer who is far enough). This is in addition to any Wild Magic Surge table rolls from the spell itself. I was thinking of making these surge tables as d20 rolls, with the 1-5 option being a bad option, 6-15 being a neutral option (whether it's just something silly or something that could negatively or. Plus, a feature like that would ensure that you couldn't get a bad effect, which I think needs to be an important risk to the subclass (much like it is for the wild magic sorcerer). 3. If you roll a 1, roll on the. For the next minute, you can see any invisible creature within 60ft and not in total cover. 5e Homebrew; 4e Homebrew; 3. 3-4 you cast sleep on your party members. They do not feel like they "fit" with other 5e ruleset mechanics. You cast magic missile as a 5th-level spell. 5e Homebrew; 4e Homebrew; 3. Feywild Themed Wild Magic Surge Table for 5E Sorcerer. Z's Wild Magic: My personal Wild Magic rules and tables. This is not an opinion that is without substantial support. Once you use this sword to cast a spell, you can't cast that spell again from it until the next dawn. It can be good, it can be bad, and it usually is hilarious (well, for observer who is far enough). Starting at 8th level, you add your Wisdom modifier to the damage you deal with any cleric cantrip. Our guide to the Path of the Wild Magic Barbarian subclass in DnD 5e, including abilities, strengths, weaknesses, and how to build your own step by step. When you roll on this Wild Magic Surge Table you roll BOTH a d100 and a d20 at the SAME TIME. Намерете Wild Magic Table 5e DnD. Wild Fire Table has good/nothing/bad odds of ~65/25/10. 0661 Caster can't use magic for six hours after ingesting meat . pdf Report ; Share. DC starts at 1, and each spell you use ups the DC by 1. Clan Cats. The other part is that it doesn't feel all the "wild". Wild Magic Barbarian. only needs a small dip of 1-3 levels (you may end up wanting font of magic or metamagic and 2nd level spells like Quickened Hold Person into a Tides'd auto-crit sneak attack combo)5. That’s 100 new Wild Magic Surges spread over 2 new tables!However, I ended up deciding not to go with that, and embrace the true chaos of the wild surge table. There are 5 problems I have with the rules as written Wild Mag. The charts each have 50 effects; 13 good, 13 bad, and 24. A subreddit for D&D 5e and One D&D homebrew. The default wild magic table is not fun, it is disruptive. Next turn caster takes no action, vomits 1d100 SP. Drawn spells form your “Hand. Perhaps you were blessed by a powrful fey. 1-2 Cast a 120ft sphere of anti-magic, centered on. 19-20 Grease. The potion becomes flavored water (flavor determined by the DM). The alternate wording i was working with was something along the lines of "choose a range of 20 effects on the wild. Basically she drank some tea made from a Fey plant and that’s what sparked the surges, so extra points for a Fey themed table. Complete Barbarian 5e character optimization handbook. DM demands you roll a d100 for the wild surge table since you have used Tides of Chaos. Druids of the Circle of Wild Magic know there is nothing more natural than wild magic, the raw life and matter from which the worlds were formed. The target’s body chemistry is slightly altered. Psychic 10. (97 items) Hazards. My DM has house-ruled the Wild Magic rules and I am not privy to the details, but here's what I've pieced together: As usual, a d20 roll occurs anytime you cast a spell of 1st level or higher. All uses are replenished at the end of a long rest. In case 1: You do not regain Tides of Chaos. Lightning 6. The reason for this is because both class abilities state "immediately after you cast a level 1 spell". . summon lesser demons is pretty chaotic. Possu fà a mo propria Homebrew Wild Magic Table? Iè. Also at 3rd level, the magical energy roiling inside you sometimes erupts from you. In my game, we have a Wild Magic sorcerer in the party. One effect that I came up with was nothing happens immediately in battle, (Normal rage. When it reaches the house, weird things start to happen. Whenever you roll on the Wild Magic Surge table, you can roll twice and use either number. To facilitate this goal, I've designed a homebrew "Path of the Titan" Barbarian subclass to support this playstyle:Potion of Animal Friendship. Dec 5, 2017 - The D&D 5e previews keep on sneaking in. هل يمكنني صنع طاولة Homebrew Wild Magic الخاصة بي؟.